A cube sequence from 54% to 63%, while under the effects of the mirror portal from 56%, ceasing at 58%, continuing at 60% and ceasing at 62%, and while under the effects of the size portal from 67% to 68%, and while under the effects of the fast speed portal from 67% to 68%.A ball sequence from 50% to 53%, with the very fast speed portal's effects ceasing at 51%.A wave sequence from 45% to 49%, with the very fast speed portal's effects sustained.A ship sequence from 42% to 45%, with the very fast speed portal's effects sustained.A wave sequence from 38% to 41%, while under the effects of the very fast speed portal from 38%.A cube sequence takes place from 0% to 37%.This level also introduces for the first time the ability to disable the particle effects of the manipulation portals and the "End trigger". This level continues to showcase the new camera features, this time showcasing more of the static camera feature and introducing the Y-Axis locked option. It introduces the random trigger in the form of randomized 'Rub' text decorations as well, as seen in the image to the right. Nock Em introduces the wave and spider game modes, the green jump ring, and the size portals.
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